Digital Uplift: Day 2

The goal of the second day of the Erasmus+ project “Digital Uplift” was to learn more about Erasmus+ opportunities. Among the project participants were more experienced young people – experts, who shared their knowledge about volunteer work, youth exchange programs and the importance of the “Youthpass” certificate. We devoted the second part of the day to learn more about gamification and its main elements. After learning the definition, young people created creative videos, fun role plays and interesting performances, creating an engaging learning experience.

The participants themselves (Armenia, Georgia and Greece) were responsible for the morning ice breaking and encouraging activities, introducing the games and characteristics of their country.

The second cultural evening was hosted by the Netherlands.

Detailed information about the project HERE.

➡️ The project is implemented in cooperation with the Agency for International Programs for Youth Republic of Latvia.

🇪🇺 Project “Digital Uplift” funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.